Star Blazers Teaser: Japanese Anime to Live-Action Film

Published 5 years ago by , Updated March 3rd, 2014 at 6:28 am,

star blazers header2 Star Blazers Teaser: Japanese Anime to Live Action Film

I remember growing up as a kid in the 80’s and absolutely loving Japanese animation. Shows like Voltron, Robotech and Tranzor Z, with his partner Aphrodite and her boobie missile 1 and boobie missile 2, were among some of my favorites to watch. I guess my tastes changed as I got older, because the newer anime from the ’90s on just didn’t appeal to me very much.

I’m not an expert in Japanese anime by any means and I really only followed the mainstream stuff, so when the teaser trailer for the cartoon Space Battleship Yamato (known as Star Blazers in the U.S.) hit the web and instantly picked up steam in the movie blog world, I was intrigued to see what all the fuss was about.  After watching the 32 second teaser, I was left thinking, “Did I miss something?”

If you are like me and not familiar with Space Battleship Yamato, then here is a quick recap of the series:  Like most Japanese anime, Space Battleship Yamato skewed more adult, including profanity, drinking, and sexual references. However, most if not all of that was removed and/or toned down for the American version of the show, Star Blazers.  The story revolves around a space battleship built from the World War II remains of the battleship Yamato and how the captain (who is apparently drunk the majority of the time) and crew fight to save the planet from the evil Gamilon.

Watch the teaser below and let us know what you think.

Like I said previously, I was left feeling somewhat underwhelmed by that teaser. The shots they choose to include really don’t give a viewer with no knowledge of the show a chance to understand what is going on, and I’m still scratching my head at the choice of music at the end.

However, I must give director Takashi Yamazaki – who also directed Returner – complete credit for sticking to miniatures and practical effects.  Except for the shot of the ship firing all of its lasers at once, I didn’t see any CGI in the teaser. Maybe it was a budget issue and CGI was just too expensive? Regardless, I’m glad to see someone finally doing a space movie that isn’t overly wrought with CGI effects.

Japanese pop star Takuya Kimura (Howl’s Moving Castle) plays the main male character Sasumu Kodai and actress Koyuki plays the main female lead, although I couldn’t locate her character’s name anywhere.

What did you think of the teaser and are you more familiar with the Star Blazers series than I am?

Just so you guys didn’t think I was making up the Aphrodite Boobie Missiles, here’s an image for you.

Aphrodite breast fire Star Blazers Teaser: Japanese Anime to Live Action Film

Star Blazers looks to blast into theaters December 2010.

Source: io9, header image courtesy of

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  1. @Dickens – Yeah I have no doubt that I could have been off on 1 or 2 of the facts. I used Wiki to research this a bit because, like I said in the article, I never really watched this show. Did the best I could with the resources I had. Thanks for the corrections though :)

    @Logan – I did a Google image search of Star Blazers and that ship came up and I thought it was the coolest looking pictures of the lot. Picked it for no other reason. Also, the writing is in Japanese and I can’t tell the difference.

  2. With a trailer this good and with this low of a budget , it is a sad fact that the Cowboy Bebop will have very poor quality due to fox’s involvment.

  3. Yeah Fred, you just had to remind us of that! :(
    Well, I’ll get over it, just have to put on “Real Folk Blues” for my remaining time here tonight.

  4. Sorry for being negative, but it just angers me that a japanese studio can get such a good trailer from such a low budget and yet Cowboy Bebop will be having the ultimate in anime butchering Fox studios, with Keanu Reeves no less as Spike. Jeffrey Donovan would be better than Reeves for playing Spike even though he lacks experience compared to Reeves.

    This trailer has a very realistic feel to it, I was expecting to see the low quality of a low budget film, but it wasn’t . And the lack of CGI was very refreshing.

  5. I neglected to mention in my previous comment the other day that Mr. Young was mistaken about the use of miniatures in the movie he praised for “sticking to miniatures and practical effects”. Aside from the sets the actors were filmed on, i.e. the bridge and other interior portions of the ship, and some of the special effects used there almost all the visual special effects in the movie ARE CGI. From information I read on an anime news site, several months ago, the actors began filming their scenes near the end of October 2009 and finished around the first or second week of December 2009. The movie isn’t being released until December 2010 in Jaopan to give them time to finish the main portion of the CGI work, since the work in the trailer was given priority so it could get into the theaters with the release of the first animated Yamato movie in over twenty years, Space Battleship Yamato: Rebirth.

  6. Fred that’s OK. “Real Folk Blues” brought me around. If only Hollywood could learn! The whole idea of Reeves playing Spike is like a train hitting a wall going 50. The whole idea of production just stops dead, bang. I’m also at a loss to understand why Reeves is even interested in being in front of the camera on “Bebop?” It would seem so much more natural that he would want to move his career beyond acting and produce. Producing “Bebop” does have merit and for getting on board an effort to do so is worthy in my book. But they just don’t get the property to want to step in front of the camera and attempt to bring to life characters they don’t have the temperament or look for. Seeing Mr. Reeves in other properties you can register just the kinds of personality roles he’s able to believably pull off. I think the problem is he’s played law enforcement roles and Sees this as just another variant.

    However the role is more than that. The tone and temperament of the character I think is out of his range to present to the audience as believable. Changing the character is just inviting disaster, because Spike is iconic enough to be a part of the superstructure of “Bebop.” Changing the iconographic nature is by definition altering its appeal. That would be fine if unlimited resources were available. You would just wait a few years and redo it a different way. The problem is, irrespective of the money I don’t have forever to wait around for them to get it right.

    As for “Yamato” I’ll have to check the original out first. It never registered on my radar. When it was popular I was probably working 10-16 hour days. I like the color palette that they chose though.