‘Shadow of the Colossus’ Movie Recruits ‘Hanna’ Scriptwriter

Published 1 year ago by

Shadow of the Colossus Scriptwriter Shadow of the Colossus Movie Recruits Hanna Scriptwriter

By almost any metric, it’s been an great year for director Josh Trank. After his low-fi superhero drama/action film Chronicle ended up defying audience expectations, he’s been attached to geek-dream projects such as Venom and Fantastic Four. Perhaps even more ambitious than either of these two rather popular comic book properties, Trank has signed on with Sony Pictures to direct an adaptation of what is widely considered one of the greatest video games of all time: Shadow of the Colossus.

Though still in its infancy, Shadow of the Colossus has received much, “How will they even begin to approach that?” buzz since its announcement. The adaptation received a fresh boost of momentum this week when it was revealed that a new scriptwriter had been hired to to help shape the project.

The Hollywood Reporter has noted that Seth Lochhead has signed on to write a new draft for Shadow of the Colossus. Working from a previous version of the script penned by Justin Marks (Street Fighter: The Legend of Chun-Li), Lochhead will work with Josh Trank to craft a new screenplay for the film.

Lochhead previously co-wrote the child-assassin flick Hanna with David Farr (MI-5) in 2011. In addition to Shadow of the Colossus, he is currently working on a script for Michael Bay called The Governess. Other than Hanna, Lochhead has written no other feature productions.

The hiring of Seth Lochhead is interesting and somewhat ambiguous news for those following the progress of Shadow of the Colossus. With a single major film credit to his name, Lochhead is very much an unproven talent. Hanna was a fascinatingly – though sometimes unevenly – unconventional action-adventure film. Much of that charm comes from the direction of Joe Wright (Anna Karenina), who was not afraid to do interesting things with the film’s camerawork and editing to create a unique sense of style. However, one must wonder whether Lochhead’s script helped inform that eventual onscreen presentation. If so, teaming Lochhead with another stylistically adventurous director in Trank may bode quite well for Shadow of the Colossus.

The Screen Rant crew has already raised questions as to whether a Shadow of the Colossus film can possibly be successful. As a video game, Shadow of the Colossus is almost aggressively surreal. At once epic and austere, the Shadow‘s storyline is a distillation of previous video game tropes into a powerfully direct brew. It’s rightfully known as one of the grand examples of video games growing into their own art form.

Shadow of the Colossus Trank Lochhead Shadow of the Colossus Movie Recruits Hanna Scriptwriter

As such, any attempt to transfer Shadow of the Colossus from its native format faces some towering hurdles right out the gate. A pure adaptation of the game would almost certainly alienate general audiences, as it would essentially play out as a big-budget art film. Any script that takes too many liberties with the source material – adding unnecessary characters, dispelling mysteries, and messing with the source’s melancholic tone – will irritate the considerable number of fans of the original game.

With two comparatively young and inexperienced helmers in (even one as celebrated as Josh Trank), the mystery of whether or not the film will be able to do justice to its source material only deepens. At the very least, we at Screen Rant will be eagerly watching as Shadow of the Colossus continues to grow large on the horizon.

For the moment, Shadow of the Colossus has no projected release date.

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Source: The Hollywood Reporter

TAGS: shadow of the colossus

21 Comments

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  1. Truly one of the greatest games ever, I highly recommend it to anyone. This, and of course the game ‘Ico’, which is kind of like its sister, set in the same world but with a different story.

    The over all atmosphere and storyline of both games is really breathtaking.
    Can’t wait for ‘The last guardian’, ( 3rd game in the series)

    As for even attempting to make one of these a blockbuster movie, just F*** OFF!!!!!!!

    • If you hired a screenwriter for Shadow of the Colossus you are already doing it wrong. The most amazing thing about the game is the extremely small amount of exposition. It should have perhaps 1-2 lines more of dialogue than the original game.

  2. Wanna take bets they turn this into a two parter?
    There are like 13 colossi….

  3. If this turns into a big budget action flick a’la transformers, battleship etc I will be heart broken. This would be an amazing movie if it was a big budget art house flick. A long quiet movie punctuated by huge dynamic action scenes, something with the similar pacing as Drive or Valhalla Rising. Actually now that I think about it Refn would be my dream director for this film. If he made the movie I’m thinking of it probably would not be a blockbuster but it would be amazing

  4. The film industry is interesting,”Duh,Um, He wrote someding, hire Him”, I would love to see this game fully realized on the big screen, But done right! I highly doubt the writer from ‘Hanna’(lmfao) is the person who will do it. Seems to me they’re going to “wrath of the titans/prince of persia” this one right out of the gate.

  5. They need to make this movie right… SotC is said to be not only the greatest ps2 game but the greatest game of all time so if they fail with this movie then they are going to get some serious heat from everyone

  6. it could go horribly awry but imagine if they were to do it well! it could be an incredible movie. stereotypically video game movies are awful though, so I’m still extremely skeptical.

  7. This may be the one game, that will be virtually impossible to make into a movie.

    The aesthetics alone are among the best.

  8. Since we’re still at the “how will they pull this off?” speculation stage, anyone else wanna share how they’d do it?

    Having never played the game before (I only owned a PS2 for the pro wrestling, Dynasty Warriors and GTA games and much preferred the Nintendo Gamecube as a console), my approach may seem sacriliegous but I’d honestly turn it into a several movie epic.

    Start with a small fishing town being destroyed by what’s thought to be an “act of God” (better known as natural disaster, tsunami in particular) then move on from there with each different colossus having to be defeated in order to save the world and the main character starting out looking for revenge but growing up on his journey.

    Have the tone be similar to Melancholia but with the slightest of hope that total destruction of the planet could be avoided no matter how bleak things may look.

    • No back story other than saving the girl by defeating the colossi. No characters other than what appear in the game. Shouldn’t be more than 1 film, and shouldn’t have all of the Colossus perhaps first last and 1 from the middle. Same tone, same lighting style, and same musc style (would be great of the original composer was involved).

      • Is that the game storyline?

        If so then cool I guess but it kinda seems…..barren? “Saving the girl by defeating the colossi”. Ok but why do they have her? How does she find herself kidnapped by them?

        I’m not suggesting a backstory or an explanation of the colossi because with this kind of movie, the less said about them, the better. Adds that intrigue and mystery that is sorely lacking in today’s society that needs to know every detail and gives us dumbed down movies and horribly pointless origin stories.

        Maybe she’s taken from the fishing town I suggested? That way, it gives the protagonist extra reason to go after them and also has an epic destruction scene to show how dangerous the colossi are, otherwise it’d be like somebody killing the Sphinx for no reason.

        • If i remember correctly and fellow readers correct me if I am wrong, the boy takes the girl into the valley of the colossi to bring her back to life, which is off limits. The beauty of the game is the lack of narrative and the austere barren landscape contrasted with the power of the colossi. No offense but the back story would ruin the pristine beauty of the world. If it were me I would start in the middle, after the main character has defeated a couple and then the back story is slowly revealed as he continues to defeat the monsters.

          • Gooch, you would be correct.

        • as he defeats the colossi he gains their power, there is never anything malicious about the colossi themselves, if anything it is the other way around because the colossi are pretty neutral part of the world until you start stabbing them.

          • One of the great things about this game. You have these huge giant supposedly evil monsters, and yet when you defeat them, you’re the one who’s made out to feel guilty. Most of them are actually innocent and minding their own business. There’s such quality and depth to this game, I love it

        • She’s not kidnapped, she’s dead. She died and you bring her to Dormin in the forbidden land, a demon who can raise the dead, and to do so he wants you to defeat the colossi that limit his power. Go buy it and play it six times its amazing

    • And that would be wrong. The Colssi were never evil, nor did they start any of the battles.

      The Wanderer quest is to save a life, by defeating the 13 Colssi.

  9. My greatest fear in the world is that this will end up looking like that trailer I just watched on Screen Rant for Pacific Rim

  10. There are 16 colossi. I hope this gets done right. Video game movies are generally terrible, and in this day and age of, “me want action. Me like explosions. Sex good” caveman mentality of movies, I have little faith. If done like the game, not near enough people could appreciate and respect it for what it is. I hope that a medium can be achieved, and that it works out for the best.

  11. It would be nice if the movie was like a mix of movies like Life of Pi, Troll Hunter, War Horse, The Hobbit, and Pacific Rim. Where you would have a solitary mostly silent character accompanied by a loyal horse(Agro was the best part of that game)in big beautiful landscapes and big gargantuan colosi that would traverse the land. Plus, it would be nice if they show the main character growing horns by the end.

  12. I just hope they have taken the time to play it at least for a while!!!

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