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48 Comments


790 says:

What happend to all the games we were promised when the xbox360 came out.
Wtf,,,,
Microsoft/skynet ?????

All I see are movie tie in games…
Iron Man comes out and whala there’s a new Iron Man game.
Nothing original here. Same with Hulk and even Wall-E. You can count on an new Price of Persa game rollout when the films released.
What is going on here?

Its starting to get real obvious,,,
The movie industry and gaming industry (same thing really), are feeding off each other like pharana fish….

Man are the wheels falling off our culture or what ?
Prince of Persa, who cares!!!! 8-(

790 says:

If I misspelled anything in my last post its cause I’m playing Halo3 online. 8-)

Gary says:

I cant think of a single movie based on a video game that I have liked.

Yea, it used to be that a movie would come out and then we’d see the products. Now they’re backward engineering the things. Toys and games becoming movies!

790 says:

You know I played a demo of Prince of Persia,,, and the guys just a character that uses a huge sword to kill mythical beasts, and other assorted ppl.

It even has a kinda manga edge to it.

Zipper Stevens says:

@Gary

Mortal Kombat was nicely done. Just enough plot to move the story forward. More plot than an older Jackie Chan movie (Drunken Master era). Which if you liked those, then give MK a shot. Good vs Evil, Christopher Lambert, 4 armed villain, and lots of bloodless kung fu (save one scene). A good popcorn flick.

Rob Keyes says:

halo movies, mass effect movie, lost planet movie, gears of war movie, God of War movie…which hit game franchise is not getting movie rights? It’s like comic books. It seems big selling movies can’t be original anymore.

FlameStrike says:

“It seems big selling movies can’t be original anymore.”

Probably intended to go for the built in fanbase. They get a property that they know has fans already, and they figure they’ll have guaranteed ticket and DVD sales.

A new story, a new world with new characters, you don’t have that built in audience, and they figure that’s more risky. What they don’t seem take into account is that if they screw up the first movie, the fans can be unforgiving, which can reduce future sales.

TheMantis says:

I’ve always wanted to see a Zelda movie. I think the right script could yield a Lord of the Rings-esqe trilogy that could really kick ass. Also Metroid Prime could make a sweet movie. Obviously I’m an old school Nintendo guy.. I do think Max Payne looks pretty promising, though I know nothing about the game. But that might actually help.

Bittersweet says:

Don’t forget Jordan Mechner made the original Prince of Persia

Oscar! says:

Halo movie please!!!!!!!!!!!!!

Oscar: Whether a Halo movie is going to happen or not is up to Microsoft. Halo had a stumbled go at it once before, but MS made too many “quality issue” demands about it and studios dropped out.

Oscar! says:

Yea, Microsoft owns Halo now so Bungie has no word. That could be a bad thing :( or a good thing :)

John "Kahless" Taylor says:

@FlameStrike

Unforgiving is right; look what happened to “The Incredible Hulk”. The first Hulk film was a snooze-fest, so the fans feel the producers don’t know how to make a Hulk film. Now comes TIH, a much better film but the fans remember the snooze-fest. What happens? TIH suffers because of the predecessor.

Yes, Mortal Kombat (1st movie only) was very entertaining, although I wish they could have gotten a blond bombshell that could actually do martial arts. I was also surprised at how well Resident Evil was done. I went into that movie expecting trash but was pleasantly surprised. The sequel, I thought, was also pretty good but I didn’t think much of the last one.

A Duke Nukem movie (which is in the works) could be huge if done right.

Reverend says:

I’ve gotta say: I play games for storyline ( Sorry, NASCAR doesn’t have one. )

Most video games have more of an original story than any movie we’ve seen recently– and I firmly believe if, whilst making a movie based off a VG, they sticked closer to the game’s actual story and tried not to make it into an action-packed, two-dimensional version of Die Hard then they would be much, much better.

You mentioned the Resident Evil movies– sure, I guess they weren’t the worst movies I’ve seen, but being a fan of the games and having beaten all of them, they could’ve been much better. Like, for instance, how about we have a main character that was in ONE of the games? Or try to atleast explain where the hell Clara disappeared to in the third film? And where is her brother, Chris? Nemesis is a good guy now? He chased you with a rocket launcher most of the game.

Then Max Payne, the game equivalent to The Punisher + Ultraviolet ( comic, not movie ) and they haven’t added any of what the game was famous for. Bullet time / Pain killers / terribly bloody battles. All they’re doing is making Constantine again, except his family is dead.

I think they need to stop making video game movies because they’re ruining good VG storylines.

Rev

Reverend: Heyyyy (Sorry, NASCAR doesn’t have one. )… then again, that is hard to defend against.

The only thing I can come up with for NASCAR (BESIDES Days of Thunder) is the development of a driver, from their perspective from lesser series to the main series… personal sacrifice and gain type thing… but it would be hard to patch several years into a movie, with all the nuances needed to make it interesting. Unless there’s a love affair and the car hits an iceberg and … oh, wait, wrong movie.

INK says:

I just hope in Max Payne that Wahlberg isn’t still trying to outrun the wind.

Geesh, The Happening was a horrid, horrid movie.

ZoRAXE says:

Half-Life movie!!!

WAR-MACHINE says:

id love to see more video-game films.
just less uwe boll video game movies blood rayne was sweet but alone in the dark could have not sucked as bad.
POSTAL was funny. and i loved that he got the cat-silencer .
that kiked @$$.

Ken J says:

They should make a movie based on the Iron Man game that was based on the movie. They can call it Iron Man the Movie the Game, lol, j/k

You know, with the depth of the characters in the Half Life games since HL2, it would be pretty interesting to make a movie, but it would have to be pretty high budget due to all of the alien stuff, so it might be a big gamble. Perhaps the first movie would be focused on the more grounded stuff like the Combine and other things that might not be too expensive, then if that does well and the film companies have confidence in a sequel, they can then move on to the bigger things like the Striders and Hunters and taking down the Citadel and other things like that. Would be interesting I think.

Rob Keyes says:

Thing is: a video game has 10 hours, 20, even 40+ hours to flesh out the story.

A film as 2

Ken J says:

Not really Rob, the story parts of games are usually only about a minute at a time, then it’s the exploring and action that you control. Movies allow for a lot more depth into story than video games in my opinion. If as much “character” time was in a game, kids will get bored of watching the characters talk and would probably skip it if they can to get to the next set of action. Movies are the complete opposite. If they have an action sequence that lasts over 30 minutes, everyone will get tired of it and most will consider it a space filler. The only time I remember this happening and I liked it was the ending of The Kingdom. That was some crazy stuff.

Most first person shooters are 20-30 hours long, and the majority of that are player controlled and will have very limited character development. Most of that happens in cut scenes.

An obvious exception to that rule is Half Life 2, where you NEVER see anything outside of Gordon’s eyes and all of the character development happens in real time around you. And of course, there is ZERO character development for Gordon since he NEVER speaks and they did this on purpose. They didn’t want to risk him saying something the player could not relate to, so they make him almost a mute so you, the player, can insert your own idea for a response to any given situation, and can assume that’s what the character is thinking. You also never miss a single minute of anything Gordon experiences. One game ends with Gordon passing out, another begins with him waking up. You, the player, experiences every waking moment of Gordon’s. I think it is a very interesting approach. I can’t wait for Episode III…

790 says:

Hey Ken J,,,
How’s that Orange Box game???? Is it mostly multiplayer stuff or is there a good single player game in that mess?

Btw,,
I beat halflife2.

FlameStrike says:

“Unforgiving is right; look what happened to “The Incredible Hulk”.”

I was also referring to myself and another movie. I’m so unforgiving that I won’t even bother watching anything else made by that team, or any member of that team.

FlameStrike says:

“An obvious exception to that rule is Half Life 2, where you NEVER see anything outside of Gordon’s eyes and all of the character development happens in real time around you.”

Sounds similar to System Shock in some ways. That’s another one where you get a lot of story and characters development in “real time.” The only difference is the player never encounters anyone alive except the character he gets e-mails from, and that’s one way communication.

Personally, I think with a good writer, System Shock could be adapted well. The only problem may be getting the rights.

790 says:

The story in, Half Life2 is just another hero going up against an evil draconian leader, during a futuristic state controlled marshall law scenario…
(Very generic as far as Vid games go)

The fun part of (PLAYING) Half Life2, is the Gravity Gun, and the overall fastpaced realism the game provides…

Reverend says:

Even games with legendary storylines wouldn’t work on the bigscreen simply because they don’t have mass appeal. The ‘real-time character developement’ has been in play since Breath of Fire’s early years aswell as many other older games. These games that not even people who call themselves gamers these days have never heard of or don’t want to play.

I won’t trust Hollywood with games until they take on a real game for a project. Had anyone ever even heard of the book Fight Club before the movie? Quit getting things that are/once were popular and cashing in on them and dig for some real quality.

Rev

790 says:

@Rev,,,
“games with legendary storylines wouldn’t work on the bigscreen simply because they don’t have mass appeal.”

Mass appeal is irrelivant, most ppl won’t even know its a game, and won’t care, as long as it looks cool enough…

Ken J says:

Actually 790, if you know the “big picture” story behind Half Life 2, you would take that statement back. That whole martial law “evil draconian leader” stuff is only in the regular Half Life 2, when you get to the Orange Box with Episodes 1 and 2, you start to see that it’s much bigger than that. That guy in Half Life 2 that you defeat at the end is not even anyone “high up” in the scheme of things. He’s just one of the many human leaders/liasons appointed by the alien race behind all of this in charge of just one small city. The entire world has been taken over. They barely scratched the surface with that, Ep. 1 and 2 gives you a slightly deeper look, but I’m sure Episode III will have the crazy conclusion…

If you like the gravity gun, you’ll love the portal gun, and it looks like chances are, the portal gun will be in Episode III… I am going to find new and creative ways of killing people for sure, lol.

I would think mass appeal is very critical. Without some form of marketing attraction, a game or movie won’t sell. On either platform.

In the game, the appeal of being the hero up against incredible odds.
In the movie, associating with the character.

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