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790 said,
September 21st, 2008 

What happend to all the games we were promised when the xbox360 came out.
Wtf,,,,
Microsoft/skynet ?????

All I see are movie tie in games…
Iron Man comes out and whala there’s a new Iron Man game.
Nothing original here. Same with Hulk and even Wall-E. You can count on an new Price of Persa game rollout when the films released.
What is going on here?

Its starting to get real obvious,,,
The movie industry and gaming industry (same thing really), are feeding off each other like pharana fish….

Man are the wheels falling off our culture or what ?
Prince of Persa, who cares!!!! 8-(

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790 said,
September 21st, 2008 

If I misspelled anything in my last post its cause I’m playing Halo3 online. 8-)

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Gary said,
September 21st, 2008 

I cant think of a single movie based on a video game that I have liked.

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September 21st, 2008 
Yea, it used to be that a movie would come out and then we’d see the products. Now they’re backward engineering the things. Toys and games becoming movies!
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790 said,
September 21st, 2008 

You know I played a demo of Prince of Persia,,, and the guys just a character that uses a huge sword to kill mythical beasts, and other assorted ppl.

It even has a kinda manga edge to it.

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Zipper Stevens said,
September 21st, 2008 

@Gary

Mortal Kombat was nicely done. Just enough plot to move the story forward. More plot than an older Jackie Chan movie (Drunken Master era). Which if you liked those, then give MK a shot. Good vs Evil, Christopher Lambert, 4 armed villain, and lots of bloodless kung fu (save one scene). A good popcorn flick.

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Rob Keyes said,
September 21st, 2008 

halo movies, mass effect movie, lost planet movie, gears of war movie, God of War movie…which hit game franchise is not getting movie rights? It’s like comic books. It seems big selling movies can’t be original anymore.

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FlameStrike said,
September 22nd, 2008 

“It seems big selling movies can’t be original anymore.”

Probably intended to go for the built in fanbase. They get a property that they know has fans already, and they figure they’ll have guaranteed ticket and DVD sales.

A new story, a new world with new characters, you don’t have that built in audience, and they figure that’s more risky. What they don’t seem take into account is that if they screw up the first movie, the fans can be unforgiving, which can reduce future sales.

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TheMantis said,
September 22nd, 2008 

I’ve always wanted to see a Zelda movie. I think the right script could yield a Lord of the Rings-esqe trilogy that could really kick ass. Also Metroid Prime could make a sweet movie. Obviously I’m an old school Nintendo guy.. I do think Max Payne looks pretty promising, though I know nothing about the game. But that might actually help.

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Bittersweet said,
September 22nd, 2008 

Don’t forget Jordan Mechner made the original Prince of Persia

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Oscar! said,
September 22nd, 2008 

Halo movie please!!!!!!!!!!!!!

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September 22nd, 2008 
Oscar: Whether a Halo movie is going to happen or not is up to Microsoft. Halo had a stumbled go at it once before, but MS made too many “quality issue” demands about it and studios dropped out.
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Oscar! said,
September 22nd, 2008 

Yea, Microsoft owns Halo now so Bungie has no word. That could be a bad thing :( or a good thing :)

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John "Kahless" Taylor said,
September 22nd, 2008 

@FlameStrike

Unforgiving is right; look what happened to “The Incredible Hulk”. The first Hulk film was a snooze-fest, so the fans feel the producers don’t know how to make a Hulk film. Now comes TIH, a much better film but the fans remember the snooze-fest. What happens? TIH suffers because of the predecessor.

Yes, Mortal Kombat (1st movie only) was very entertaining, although I wish they could have gotten a blond bombshell that could actually do martial arts. I was also surprised at how well Resident Evil was done. I went into that movie expecting trash but was pleasantly surprised. The sequel, I thought, was also pretty good but I didn’t think much of the last one.

A Duke Nukem movie (which is in the works) could be huge if done right.

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Reverend said,
September 22nd, 2008 

I’ve gotta say: I play games for storyline ( Sorry, NASCAR doesn’t have one. )

Most video games have more of an original story than any movie we’ve seen recently– and I firmly believe if, whilst making a movie based off a VG, they sticked closer to the game’s actual story and tried not to make it into an action-packed, two-dimensional version of Die Hard then they would be much, much better.

You mentioned the Resident Evil movies– sure, I guess they weren’t the worst movies I’ve seen, but being a fan of the games and having beaten all of them, they could’ve been much better. Like, for instance, how about we have a main character that was in ONE of the games? Or try to atleast explain where the hell Clara disappeared to in the third film? And where is her brother, Chris? Nemesis is a good guy now? He chased you with a rocket launcher most of the game.

Then Max Payne, the game equivalent to The Punisher + Ultraviolet ( comic, not movie ) and they haven’t added any of what the game was famous for. Bullet time / Pain killers / terribly bloody battles. All they’re doing is making Constantine again, except his family is dead.

I think they need to stop making video game movies because they’re ruining good VG storylines.

Rev

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September 22nd, 2008 
Reverend: Heyyyy (Sorry, NASCAR doesn’t have one. )… then again, that is hard to defend against.

The only thing I can come up with for NASCAR (BESIDES Days of Thunder) is the development of a driver, from their perspective from lesser series to the main series… personal sacrifice and gain type thing… but it would be hard to patch several years into a movie, with all the nuances needed to make it interesting. Unless there’s a love affair and the car hits an iceberg and … oh, wait, wrong movie.

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INK said,
September 22nd, 2008 

I just hope in Max Payne that Wahlberg isn’t still trying to outrun the wind.

Geesh, The Happening was a horrid, horrid movie.

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ZoRAXE said,
September 22nd, 2008 

Half-Life movie!!!

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WAR-MACHINE said,
September 22nd, 2008 

id love to see more video-game films.
just less uwe boll video game movies blood rayne was sweet but alone in the dark could have not sucked as bad.
POSTAL was funny. and i loved that he got the cat-silencer .
that kiked @$$.

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Ken J said,
September 22nd, 2008 

They should make a movie based on the Iron Man game that was based on the movie. They can call it Iron Man the Movie the Game, lol, j/k

You know, with the depth of the characters in the Half Life games since HL2, it would be pretty interesting to make a movie, but it would have to be pretty high budget due to all of the alien stuff, so it might be a big gamble. Perhaps the first movie would be focused on the more grounded stuff like the Combine and other things that might not be too expensive, then if that does well and the film companies have confidence in a sequel, they can then move on to the bigger things like the Striders and Hunters and taking down the Citadel and other things like that. Would be interesting I think.

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Rob Keyes said,
September 22nd, 2008 

Thing is: a video game has 10 hours, 20, even 40+ hours to flesh out the story.

A film as 2

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Ken J said,
September 22nd, 2008 

Not really Rob, the story parts of games are usually only about a minute at a time, then it’s the exploring and action that you control. Movies allow for a lot more depth into story than video games in my opinion. If as much “character” time was in a game, kids will get bored of watching the characters talk and would probably skip it if they can to get to the next set of action. Movies are the complete opposite. If they have an action sequence that lasts over 30 minutes, everyone will get tired of it and most will consider it a space filler. The only time I remember this happening and I liked it was the ending of The Kingdom. That was some crazy stuff.

Most first person shooters are 20-30 hours long, and the majority of that are player controlled and will have very limited character development. Most of that happens in cut scenes.

An obvious exception to that rule is Half Life 2, where you NEVER see anything outside of Gordon’s eyes and all of the character development happens in real time around you. And of course, there is ZERO character development for Gordon since he NEVER speaks and they did this on purpose. They didn’t want to risk him saying something the player could not relate to, so they make him almost a mute so you, the player, can insert your own idea for a response to any given situation, and can assume that’s what the character is thinking. You also never miss a single minute of anything Gordon experiences. One game ends with Gordon passing out, another begins with him waking up. You, the player, experiences every waking moment of Gordon’s. I think it is a very interesting approach. I can’t wait for Episode III…

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790 said,
September 22nd, 2008 

Hey Ken J,,,
How’s that Orange Box game???? Is it mostly multiplayer stuff or is there a good single player game in that mess?

Btw,,
I beat halflife2.

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FlameStrike said,
September 23rd, 2008 

“Unforgiving is right; look what happened to “The Incredible Hulk”.”

I was also referring to myself and another movie. I’m so unforgiving that I won’t even bother watching anything else made by that team, or any member of that team.

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FlameStrike said,
September 23rd, 2008 

“An obvious exception to that rule is Half Life 2, where you NEVER see anything outside of Gordon’s eyes and all of the character development happens in real time around you.”

Sounds similar to System Shock in some ways. That’s another one where you get a lot of story and characters development in “real time.” The only difference is the player never encounters anyone alive except the character he gets e-mails from, and that’s one way communication.

Personally, I think with a good writer, System Shock could be adapted well. The only problem may be getting the rights.

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790 said,
September 23rd, 2008 

The story in, Half Life2 is just another hero going up against an evil draconian leader, during a futuristic state controlled marshall law scenario…
(Very generic as far as Vid games go)

The fun part of (PLAYING) Half Life2, is the Gravity Gun, and the overall fastpaced realism the game provides…

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Reverend said,
September 23rd, 2008 

Even games with legendary storylines wouldn’t work on the bigscreen simply because they don’t have mass appeal. The ‘real-time character developement’ has been in play since Breath of Fire’s early years aswell as many other older games. These games that not even people who call themselves gamers these days have never heard of or don’t want to play.

I won’t trust Hollywood with games until they take on a real game for a project. Had anyone ever even heard of the book Fight Club before the movie? Quit getting things that are/once were popular and cashing in on them and dig for some real quality.

Rev

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790 said,
September 23rd, 2008 

@Rev,,,
“games with legendary storylines wouldn’t work on the bigscreen simply because they don’t have mass appeal.”

Mass appeal is irrelivant, most ppl won’t even know its a game, and won’t care, as long as it looks cool enough…

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Ken J said,
September 23rd, 2008 

Actually 790, if you know the “big picture” story behind Half Life 2, you would take that statement back. That whole martial law “evil draconian leader” stuff is only in the regular Half Life 2, when you get to the Orange Box with Episodes 1 and 2, you start to see that it’s much bigger than that. That guy in Half Life 2 that you defeat at the end is not even anyone “high up” in the scheme of things. He’s just one of the many human leaders/liasons appointed by the alien race behind all of this in charge of just one small city. The entire world has been taken over. They barely scratched the surface with that, Ep. 1 and 2 gives you a slightly deeper look, but I’m sure Episode III will have the crazy conclusion…

If you like the gravity gun, you’ll love the portal gun, and it looks like chances are, the portal gun will be in Episode III… I am going to find new and creative ways of killing people for sure, lol.

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September 23rd, 2008 
I would think mass appeal is very critical. Without some form of marketing attraction, a game or movie won’t sell. On either platform.

In the game, the appeal of being the hero up against incredible odds.
In the movie, associating with the character.

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790 said,
September 23rd, 2008 

Yeah funny thing Ken, is that when I’m playing a game, I usually find myself board with the story and just want to get on with the game.
The Cut scenes in HL2 annoyed me because you can’t skip them…
Sometimes when that happens I become even less interested in the story,,,

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Ken J said,
September 23rd, 2008 

LOL, you’re like my friend, he only likes multiplayer since there is only action, no story to sit through. I’m the opposite, I enjoy my games like I enjoy my movies, I love a great story to pull me in. Makes the action more intense too, since I feel personally involved. Especially Half Life 2: Episode 1. In HL2, you see Alyx every now and then, but in HL2:E1, she’s basically your AI sidekick through the entire game, and you actually start caring for her safety. Because even though she’s AI and not real, they programmed her pretty well in E1 and sometimes if you get lost in the story you’re able to forget she’s not real.

But yah, my friend usually hates single player. We have Call of Duty 4, which is a VERY short game, it’s like a 6-10 hour game I think, lol. And he hasn’t beat it yet, and I doubt he ever will.

But he actually did play through all of Half Life 2, Episode 1, and Episode 2. So I guess he’s found one game where he liked the story. You should play Portal in the Orange Box, it’s a puzzle game with a little bit of a story, it’s pretty fun. :-)

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790 said,
September 23rd, 2008 

Well if the stories good I’m there, I personally don’t play online so the story means a little but not a lot. ;-)

That’s funny about your friend, I beat Call of Duty 4 in less than 4 days.
It was short but great. The Sniper level was the best also the gunner aircraft was awesome.
It also had the BEST ending I’ve ever played in a game.

BioShock also had a great story.
I guess I do like the stories but the Half Life story didn’t blow me away. ;-)

I’m ready for “Gears of War2″. If there’s a story in there I missed it.
Just a bunch of crazy mutated beasts and some fun toys to blow them away with. (Good times)

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Ken J said,
September 23rd, 2008 

Yah, COD4 was about as short as games come, lol.

I was thoroughly unimpressed with Gears of War, and when they said that those are some of the best graphics on the consoles, I had to laugh. The only reason why they THINK the graphics are good is because of the overuse of bump mapping, and bump mapping has been around in PC games for YEARS… And they WAY overdid the bump mapping in that game, even smooth surfaces were bump mapped like the fuselage of the Helicopter. It makes everything look like they are made of stucco for goodness sakes, lol.

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FlameStrike said,
September 23rd, 2008 

“BioShock also had a great story.”

Glad to hear that team hasn’t lost their touch. I’ll have to make sure to buy the game one of these days.

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790 said,
September 23rd, 2008 

FlameStrike did you see (play) both endings to Bioshock ?

I’ve heard one of the Studios is producing Bioshock, btw.

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FlameStrike said,
September 23rd, 2008 

I’ve never played BioShock at all, but it’s been called the “spiritual successor” to the System Shock games, of which I am a big fan. Both were made by many of the same people, thus my comment about the team not losing their touch.

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790 said,
September 23rd, 2008 

FlameStrike, when you play the game (BioShock) you can ether choose to be a hero to the little sisters or harvest them for there ADAM (power).

If you only intend to play the game one time through, (imo) choose to save All of them,,, overall you get more power, achievments and the happy ending.

If you choose to harvest them, the endings different, and you get less achievments.

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FlameStrike said,
September 23rd, 2008 

Cool. Knowing me, I’ll eventually try it both ways.

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790 said,
September 23rd, 2008 

Yeah the second time around you’ll know all the tricks, the Bid Daddys become easy to kill.
(Tip)
Allways take advantage of attacking a Big Daddy by a Vita_chamber.
They take on damage acumilativly, so you wanna keep nailing them with weapons. They eventually turn orange and explode.
8-)

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FlameStrike said,
September 23rd, 2008 

I’ll try to remember that. First things first, though, I’ve got to get a computer that can run the game, and I’ll probably play both System Shocks again before then as well.

Which reminds me, does the game use audio logs to fill you in on the story, or some other means?

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790 said,
September 23rd, 2008 

You interact with characters around you. There’s also a man that will ask you kindly, to do things. 8-)

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FlameStrike said,
September 23rd, 2008 

Cool, that should make for an interesting change from being the only human survivor, and taking orders by email.

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September 25th, 2008 

SOUL CALIBUR AND ONIMUSHA MOVIES.

Soul Calibur movie was going to be directed by Sammo Hung but things did not work out,so there could be some European and Japanese production companies to get the rights to adapt Soul Calibur in the future.

The movie Onimusha has been put on hold so they would give them a chance to rewrite the plot to get rid of the Big Trouble In Little China storyline of the script and rework on the plot to follow the Onimusha Warlords storyline.
Onimusha will be financed by Japanese and French companies plus there will be some Japanese music based on the games to be feature in the film by some Japanese music composers who did the Onimusha games.

There is some talks on Japanese anime going itno live action movies like Akira,Dragonball and Ninja Scroll,Ninja Scroll will be developmed by the US production company Threshold Entertainment of Mortal Kombat movies and TV series.
Ninja Scroll will have the music cover with techno with some Japanese electronic music composed by Ben Watkins and Jonathan Sloate.

Thank you.
BRUCE ACOSTA
AUSTRALIA.

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