With the fate of all the realms at stake, only the strongest warriors are called upon to fight in the Mortal Kombat tournament… right?
Well, yes and no. It’s true that the franchise is filled to the brim with incredibly powerful combatants (sorry, kombatants), with extremely powerful sorcerers, gods, monsters, and demons alike.
However, a cursory look at the Mortal Kombat universe will show you that there are also a bunch of pretty average people just hanging around– from soldiers to gangsters to Shaolin monks. Sure, they’re all formidable warriors, but they don’t possess any real superpowers, unless you count the occasional fireball or well-thrown projectile.
The Mortal Kombat universe is filled with iconic characters (and a few not so iconic ones), but do they all truly belong? It’s time to take a closer look at some of Mortal Kombat‘s so-called average characters.
Here are the 15 Weakest Mortal Kombat Characters Ever.
Poor Stryker is the runt of the litter. Generally regarded as one of the lamest characters in the Mortal Kombat canon, his debut in Mortal Kombat 3 was met with a thud. He does become a little bit better in 2011’s Mortal Kombat, if for no other reason than a cosmetic upgrade.
Still, we’re here to talk about power, and Stryker doesn’t have much of it. In fact, he’s the only character in the entire franchise who has no “special” moves to speak of: no fireballs, no shadow kicks, nothing. He’s a cop with a gun and a taser, and that’s it.
He’s got bravery in spades, there’s no doubting that– when the forces of Outworld descend on Earth, he stands and fights. He’s just caught up in a situation (and a franchise) that is far beyond him in terms of power and strength.
At first glance, Jax might appear to be an odd choice for this list. He’s traditionally depicted as one of the largest and physically strongest human characters in the series. However, you must remember that his first appearance (in Mortal Kombat 2) he was just a regular soldier, much like his comrade Sonya.
After that game, he actually acknowledges his comparative weakness by fitting his arms with bionic implants to drastically increase his strength. It’s a smart choice, really: considering the fact that Earth, his home, is being invaded by the forces of Outworld, he’s smart to give himself an upgrade.
13. Bo’ Rai Cho
Bo’ Rai Cho is a martial arts master. He’s so good at it, in fact, that he trained both Liu Kang and Kung Lao, both of whom went on to win Mortal Kombat tournaments. The only reason he never fights in the tournament himself is that, as a resident of Outworld, his victories would only benefit the evil Shao Kahn.
So, why is he on this list? Well, he’s a great martial artist (drunken fist style!) but so is everyone else in the series, and most of them have superpowers to complement their fighting skills. Bo’ Rai Cho only has… flatulence, as well as the ability to vomit on command. That’s right, he answers fireballs and sorcery with farts and vomit.
Kobra is one of the worst characters. Even the most devout Mortal Kombat fan can’t deny that he’s a blatant ripoff of Street Fighter’s Ken Masters. Granted, the developers never tried to hide this fact, as they even provided him with the name “Ben Masters” in early builds of the game.
However, that’s not why he’s on this list. Kobra (like his obvious inspiration) is a martial arts master, and, also like Ken, he’s got a bit of an attitude. In Kobra’s case, this leads him into a violent life of crime, which gains him the attention of the Black Dragon syndicate.
Kira is Kobra’s other (and probably better) half. She actually has a pretty interesting backstory, as she is recruited into the Black Dragon by Kabal after he finds her posing as a man to sell weapons to terrorist groups in Afghanistan. She may be evil, but she’s got a lot of guts.
She’s also as ruthless as they come, happy to turn on Kobra in a second if it advances her position (or keeps her alive another day). In Kobra’s Armageddon ending, he is raised to godhood and demands that Kira is given the same power. The Elder Gods oblige, and Kira promptly uses her new power to kill Kobra.
Don’t feel bad if you don’t remember Kai. He hasn’t made much of an impact on the Mortal Kombat series, which is why he’s here.
First introduced in Mortal Kombat 4, Kai is a friend of Liu Kang and a member of the White Lotus Society, Raiden’s secret society of Earthrealm warriors. His only other appearance is in Armageddon, which brought every single character back to the series.
Kai is a skilled fighter, but he just doesn’t bring anything new to the franchise, character-wise. Liu Kang and Kung Lao are better fighters and are much more popular characters, which renders Kai redundant in the story. That, and he has no special powers to call his own, which makes him redundant from a gameplay perspective as well.
9. Li Mei
Li Mei is actually one of the more interesting characters introduced in the Xbox generation of the series. A native of Outworld, she is a resident of a village that is enslaved by Shao Kahn. Seeking freedom for her people, she is manipulated by Quan Chi into fighting in his tournament in Deadly Alliance.
Instead of freeing her, the necromancer casts her soul into the decayed body of one of the Dragon King’s ancient warriors. In Deception, she is returned to life, but her ordeal at Quan Chi’s hands changes her into a darker, more duplicitous character.
She has a fascinating backstory (and had a cameo on Mortal Kombat X’s story mode), but as a fighter, she’s nothing special. As a skilled martial artist in a tournament with countless others, she just doesn’t have the power (or magic) to stand toe-to-toe with her rival Quan Chi, or most of the other combatants for that matter.
8. Hsu Hao
Hsu Hao is derided by most in the Mortal Kombat community, and even the game’s developers have expressed their dislike for the character. He is definitely one of the lamer characters to be introduced to the series, but he also doesn’t have much going on for him as a fighter.
He’s a competent double agent, if nothing else. As a member of the Red Dragon, Hsu Hao embeds himself within the Special Forces for years.
Sure, he’s got the cybernetic heart and he’s pretty strong physically, but that’s just not enough to compete against other fighters in the Mortal Kombat tournament. The canon story of Deadly Alliance has him dropping dead pretty quickly, with Jax taking revenge for his betrayal by ripping his fake heart out.
Tanya is Mortal Kombat’s proof of the old adage: “beauty is only skin deep.” As a duplicitous character with absolutely no morals, Tanya sells out her friends and home of Edenia to Shinnok in Mortal Kombat 4.
When this backfires, she goes looking for a new master to serve and, over the course of the series, she has found many– from the Deadly Alliance of Shang Tsung and Quan Chi, to the Dragon King Onaga, then to Mileena, and finally Kotal Kahn.
She’s decent henchwoman material, and she certainly knows how to survive. As a fighter, though, she doesn’t have much to offer beyond some impressive athleticism and powerful kicks. She can throw fireballs too, but they’re nothing compared to what other characters like Scorpion and Shang Tsung can do.
Shujinko is the man responsible for bringing the Dragon King back to life in Deception. As revealed in that game’s story mode, Shujinko spends most of his life on a quest to help a glowing ball of light called Damashi, which is actually Onaga himself in disguise.
It’s not a completely one-sided deal, however. Damashi/Onaga gifts Shujinko with the ability to learn new combat styles very quickly, so he becomes a peerless fighter over the long years of his life. By the time of Deception he’s an old man who is determined to make up for his mistake by destroying the Dragon King.
So, why is Shujinko on this list? Well, one reason is his boneheaded mistake. Another is that, as adept a warrior as he is, he’s still an old man fighting a bunch of young men, women, and monsters in the prime of their lives. What chance does he have? He may be able to learn new combat styles instantaneously, but his components are equally– if not more– powerful.
Jarek is just a bad character. Like Kai, he makes his debut in Mortal Kombat 4, and doesn’t appear again until Armageddon. There’s a reason for this– he’s basically a cheap knockoff of Kano. In fact, he even steals a number of Kano’s moves, and even his fatalities. Given this, it’s odd that the developers even bothered to create Jarek, when they could have just included Kano in the game, which would have been much easier for all.
His similarity to Kano sometimes makes sense, in that he’s also a member of the Black Dragon. He’s an opportunist; he fights alongside the good guys against Shinnok in MK4, but this is just a matter of self preservation.
Mortal Kombat 4 really gave us some lemons. We’ve already seen Tanya, Kai, and Jarek on this list, and now we get Reiko, another Mortal Kombat 4 alum.
Reiko is a general from Outworld, serving a number of different masters from Shinnok to Shao Kahn. There’s nothing really notable about him, other than his Mortal Kombat 4 ending, which sees him entering Shao Kahn’s throne room and donning the Emperor’s helmet.
This led to speculation that he was actually Shao Kahn himself in disguise, since Kahn didn’t appear in Mortal Kombat 4. However, it turned out he was just a fanboy who liked wearing the Emperor’s clothes, which was a huge letdown.
At first glance, nothing about Motaro suggests weakness. He’s a centaur, so it’s easy to automatically assume that he’s incredibly strong. He heads up Shao Kahn’s extermination squads on Earth during the events of Mortal Kombat 3. He’s a pretty intimidating guy.
However, if you look at Mortal Kombat lore, he’s pretty ineffectual in the grand scheme of things. Kahn’s invasion fails, and Motaro himself is attacked and left for dead by his rival Sheeva.
Like a lot of other characters, Motaro doesn’t appear again until Armageddon, and by then he has been transformed into a two-legged minotaur due to a curse (and the fact that developers aren’t able to make a four-legged playable character work). Aside from robbing him of his uniqueness, this transformation also makes Motaro substantially weaker.
What can you say about Meat other than he’s really gross?
Created as a bit of a gag, Meat was eventually given a backstory as a failed experiment of Shang Tsung’s… and that’s really all there is to know about him. He’s one of the least notable characters in Mortal Kombat lore, which is probably by design.
As a fighter, he doesn’t have much to offer, which is also probably by design. I mean, how powerful can an “experiment” like Meat possibly be? His main weapon against his opponents is probably his ability to make them turn around and run for the hills. Even the most hardened of warriors would be reluctant to lay hands on the guy, but, besides this, Meat just doesn’t have much going for him.
As another Mortal Kombat joke character, Mokap is a stunt double who provides his martial arts expertise on the films of Johnny Cage. To the extent that he is even involved in the overarching Mortal Kombat story, he blunders in and out of the assorted world-ending events of the franchise.
He’s not meant to be taken seriously, clearly, but he has been included as a playable character in a couple of games, which makes him eligible for this list.
So, why should gamers avoid Mokap like the plague? Like other characters mentioned, he’s an accomplished martial artist with no special powers. This alone would probably get him killed.
Then there’s the fact that he doesn’t even have the common sense to get out of his motion capture suit. Granted, if he did, he wouldn’t be “Mokap” anymore, but come on… the Mortal Kombat tournament is no place to be making fashion statements.
Can you think of any other weak Mortal Kombat characters? Let us know in the comment section!
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