Joseph Kosinski Talks ‘Tron Legacy’ Reshoots & CGI Jeff Bridges

Published 4 years ago by , Updated July 12th, 2013 at 10:54 am,

One cannot help but wonder if Joseph Kosinski knew what he was getting into when he agreed to hold the directorial reins for Disney’s blockbuster-in-the-making Tron Legacy. Judging by the answers he gave in a recent Q & A session held with Collider, Kosinski seems to at least know what he’s doing now.

Tron Legacy revolves around one Sam Flynn (played by Garret Hedlund), who journeys into the digital realm of Tron – a creation of his father (and star of the original Tron film) Kevin Flynn (Jeff Bridges).  The two join forces with Kevin’s confidant, Quorra (Olivia Wilde), in order to escape from the dangerous cyber world and the Master Control Program that seeks to destroy them.

The film was shot in true stereo sound with real 3D cameras – so no sloppy post-production conversions a la Clash of the Titans – and required the extensive use of cutting-edge CGI and technology in order to fully realize the world of Tron.  Perhaps the most unusual FX-oriented challenge of the film concerned that of the character Clu 2.0, which Kosinski addressed in his Collider interview:

“We decided to create a photo-realistic digital human being as one of our main characters in the movie, played by an actor who’s also one of your other characters in the film, and we had to try to figure out how to shoot scenes where he plays against himself.”

Bridges is the actor in question who not only (literally) had to play against himself, but a younger version of himself at that.  Clu 2.0 is a virtual creation designed to resemble the younger version of Bridges who appeared in the original Tron – and judging by the glimpses we’ve gotten of the character so far, the results are pretty impressive (though understandably imperfect).

Clu 2.0 in Tron Legacy Joseph Kosinski Talks Tron Legacy Reshoots & CGI Jeff Bridges

Clu 2.0: A CG-enhanced, “younger” version of Jeff Bridges.

Whenever the term “reshoot” pops up, we cinemaphiles tend to get a bit anxious and begin worrying about things like studio interference or (even worse) that the filmmakers are trying to salvage a mediocre final product.  In reality, pick-up shoots are actually quite common and often signify improvement in a film.

Now for the (multi-)million dollar question: What exactly has Kosinski and his crew been working on during their recent reshoots for Tron Legacy?

“… We added about five or six minutes to the movie, most of it in the first 20 minutes.  Most of the shooting was done to set up Sam a little bit better and to give him a little more context.  A couple scenes were done to bring to the surface some of the themes of the movie and to show the relationship of Sam and his father a little more clearly. Some of it was just picking up visual effects plates and inserts that we just were never able to get when we first shot.”

Tron Legacy director Joseph Kosinski Archangels Joseph Kosinski Talks Tron Legacy Reshoots & CGI Jeff Bridges

Wilde, Kosinski, and Bridges on the set of ‘Tron Legacy.’

Work on Tron Legacy has been ongoing for some three years now, including 18 months of post-production, which Kosiniski revealed allowed him and his crew to “… actually watch [the film] and still have nine months left to say, ‘All right, let’s go tweak this, this and this, and remove this,’ and it helped.”

Will Kosinski deliver something truly cutting-edge with Tron Legacy?  The footage released so far has been quite visually stunning and it certainly sounds like Kosinski and his crew are putting forth a good deal of effort into making the film as good as it can be.  That’s as much as anyone can ask for at this point.

Tron Legacy will hit 2D, 3D, and IMAX 3D screens in the U.S. on December 17th, 2010.

Source: Collider

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  1. The 3d will be top notch only i wont see itin 3d lol!

  2. this movie looks amazing crazy to think its been done for this long, seems like all those people would be so tired of the movie by the time it comes out.

  3. Yes 3 years is too much….definitely worth a watch.

  4. I’m there.

  5. I’m there.

  6. Bravo! Your explanation regarding the reshots is consistent with what I heard at Comic Con from the TL folks. The reshoots were centered in establishing the father-son relationship in a more solid manner. Thank you Collider for going back to the facts. Sadly, ther are other irresponsible media outlets that are spinning the TL reshoots (as well as your very own article) with false rumors about the quality of the acting which is not true based on e/one that I talked to at SDCC. Last, kudos to Kosinski for his dedication at producting a high quality project not only in terms of special effects but also storyline. There are so many high-end/tech movies with plot holes. The father-son relationship in this story is too important to take the lazy way out and merely glance at it.

  7. I was there…for the first one,
    I’ll be there for this one,
    Opening night.

  8. I was there for the first one….but I am so over the hype regarding this one. I cannot help but wonder….what if this sucks? visually brilliant, but…well we have seen this happen before.

  9. You people are such fanboys. That CG looks like garbage and the movie probably sucks like all of the over hyped crap that’s been released during the last decade.