‘Heavenly Sword’ Trailer: Video Game Cut Scene Turned Animated Feature

Published 1 year ago by , Updated March 3rd, 2014 at 8:57 pm,

517994624 3 620 439 Heavenly Sword Trailer: Video Game Cut Scene Turned Animated Feature
You may (or may not) have heard of the video game  Heavenly Sword; it was released on Playstation 3 back in 2007, and featured female heroine Nariko on a quest to free her tribe and father from a King Bohan, using a mystical sword that grants the wielder great power – at the eventual expense of his/her life.

The game sold over a million copies, and was one of the cinematic powerhouses that helped showcase the PS3′s impressive capabilities, but since its release it has been one of the few games that never made the transition into becoming a multi-platform franchise. That changes now, however, as Heavenly Sword is moving from the game console to your home theater (or computer) screen with an upcoming CGI animated feature, which you can check out in the trailer above.

This isn’t the first time Heavenly Sword has appeared in animated form; a series of five traditionally-animated shorts were released prior to, and following, the game’s release; they served as a prequel saga, detailing where the sword is from, Nariko’s warrior training, the rise of King Bohan, etc. This animated feature will presumably retell the story of the actual game in cinematic form, and will bring back original Nariko voice actress Anna Torv – best known as Agent Dunham on Fringe. Joining Torv for the film will be Thomas Jane (Punisher) as a character named Loki and Alfred Molina (Spider-Man 2) as King Bohan, who voices the trailer.

If the footage above looks like an extended cut scene from an actual video game, you are not alone in that assessment. FUN FACT: the original game featured creative direction and motion-capture work by Hobbit and Dawn of the Planet of the Apes star Andy Serkis, and according to Playstation Blog’s Brad Foxhoven, Serkis left behind a lot of material from which to create the animated feature – which automatically gives it a certain amount of clout with cinetech enthusiasts who hold Serkis in high regard.

Still though… it does look like you’ll be watching a very long video game cut scene – but is that an issue for you? Or are video games so cinematic now that it’s just a natural progression? (Hopefully this works out better than Final Fantasy: The Spirits Within did….)

Meanwhile, on the other side of things, games like Assassin’s Creed and Splinter Cell are making the jump to live-action blockbuster film. Is that a better strategy than CGI Animation? Or does Heavenly Sword (the movie) seem like a step in a better direction?


Heavenly Sword will be released digitally, worldwide, in spring 2014.

Source: Playstation Blog

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  1. The game was really good and the story even though is simple but makes you care for everyone.
    I’d like to see some anime drawing animation but this in CGI doesn’t make sense because there is already a version of such – the original game.

    • It does make you care for everyone, which is what makes the game as a whole feel so small since it doesn’t take long to get through it.

      Hopefully this is signs of a sequel being released for the PS4.

    • I agree. They could of approached this differently.2D animation or the dreaded live action that doesn’t go well when the source material is from a video game. Anything. As of now, it looks like the game without the gameplay.

  2. This is joke or ?
    Some fan made trailer out of the CGI Cutscenes it looks like !

  3. I would love to see this done with the Onimusha games!

  4. Glad Anna Torv agreed to do this. Makes it more authentic to the game.

  5. Surprised Hannah didn’t post this article. Did you have to incapacitate her to get this gig?

    Looks good but having never owned a PS3, I never heard of the game until now so since I’m switching and getting a PS4 next year, here’s hoping for a sequel being announced around the time of this movie’s release.

  6. That was the first game I bought for PS3

  7. Was million sell not enough? Why don’t they just make number 2???

  8. The game is great but why did it take 7 years to make this.

  9. Final Fantasy: the Spirits Within was much maligned for being an expensive risk for Square/Enix that became a financial disaster. Some people hoped for a more game-related story as well. On the other hand, the movie featured some amazing animation work that still looks great today, and considering most FF games start from scratch I don’t know why it wasn’t a bigger hit. The follow up project was a sequel to FF7, so I guess they decided to play it safe, but SW was a better film in many ways. The dream sequences, particle effects, character models, ghost monsters and individual strands of hair still impress. If you took someone else’s word for how weak it was, maybe you should see for yourself. I dig it.