A movie based on the popular video game franchise God of War has long been anticipated – but has never quite been able to gain the necessary traction to get off the ground. About three years ago there was a rumor that Brett Ratner was attached to the film, but that never really panned out into anything significant (and many fans of the games are likely thankful that it did not).
We now have word that Universal has tapped a pair of writers to revise the God of War script first turned in by David Self (presumably the same writer of Road to Perdition) – two writers whose track record are not likely to inspire a whole lot of confidence amongst the fanbase of the games. Scroll down for details.
Patrick Melton and Marcus Dunstan are the writers THR reports are being handed the God of War script revision duties. The pair’s prior work has mostly been in the horror genre, with credits that include the final four (convoluted) installments of the Saw franchise, the similarly-plotted horror flick, The Collector – not to mention, the schlocky B-movie creature-feature sequel, Piranha 3DD. However, they are also credited with coming up with the spec script Monstropolis, which reportedly had influence on Guillermo del Toro’s upcoming monster movie epic, Pacific Rim.
But is a partial contribution to a (potentially) great action blockbuster enough to ignore the questionable overall impression of the duo’s track record? You be the judge.
God Of War is a video game epic set in ancient Greece, that basically takes Greek mythology stories about Zeus, Hades, Athena, Aires, Atlas, Olympus, and even the War between Gods and Titans, and refashions those myths around a character named Kratos. The merciless Spartan warrior returns from the dead as “The Ghost of Sparta,” wielding two mystical blades attached to chains and hungering for revenge against the gods – starting with Aires, the God of War. If that sounds a lot like the Clash of the Titans franchise, it’s because it is: Clash of the Titans (and its sequel, Wrath of the Titans) has been referred to by many a video game fan as a shoddy God of War knockoff.
With video game developer Ubisoft taking creative control of its video game properties’ development into feature films (starting with a Micahel Fassbender-starring Assassin’s Creed movie) there is now an intriguing experiment underway: Will a game developer be more successful than a veteran movie studio at bringing a popular video game franchise to the big screen? Based on the personnel choices so far, we’d say Ubisoft is making better decisions.
We’ll keep you updated on the status of the God of War movie.