In less than a week Fallout 4 will finally sit on store shelves and digital marketplaces, and anticipation for Bethesda’s latest open-world wasteland RPG – expected to be a typical genre triumph – is at its peak. The studio just revealed a cross-promotion with developer Turn 10 to feature Fallout-themed vehicles in Forza Motosport 6, while themed beer by Carlsberg is available on Amazon UK and Nuka-Cola Quantum at Target stores in the U.S.. Everyone wants in on the return of Fallout and the hype can’t get much bigger after leaked gameplay made headlines this week.

With Fallout 4 just days away, Bethesda released the official launch trailer trailer today that should impress even those who have already watched the leaked footage. The trailer depicts Fallout protagonist Sole Survivor (voiced by Brian Delaunay and Courtenay Taylor) navigating a post-apocalyptic world (with the series’ celebrated retro-future visual style) and interacting with brigands, freedom fighters, and the mysterious organization known as The Institute.

The trailer arrived during a sort of Fallout news surplus which saw the official Pip-Boy app release on the iTunes App Store and Google Play. This is the app gamers who bought the Limited Pip-Boy edition of Fallout 4 will use on their arm unit but anyone with an Android or iOS device can use the app as a second screen while playing. The app is just in “demo mode” at the moment, but lets players to preview its functions and play Atomic Command (Fallout‘s spin on retro arcade classic Missile Command). 

And for the hardcore fans already thinking about designing their character before the game even releases, RPG Gaming designed a wonderful fan-made Fallout 4 – Build Planner which lets users allocate their their stats among the game’s seven categories of “SPECIAL” (Strength, Perception, Endurance, Charisma, Intelligence, Agility, and Luck) and then test leveling up to see what Perks they wish to unlock as they progress.

Between the Pip-Boy app, the launch trailer, the gameplay videos, and the character-builder, gamers can form a pretty good idea of what playing Fallout 4 will be like, but there’s one more tidbit that should interest anyone thinking about purchasing the game, especially players who had issues with the core combat mechanics of Fallout 3 and Fallout: New Vegas which Bethesda boss Todd Howard describes as “meh.” Game Informer reveals in their interviews with Bethesda developers that in an effort to improve the gameplay of Fallout‘s shooter aspects, they look towards Bungie’s Destiny as a reference point. On the Fallout 4 development team is Bungie veteran Josh Hamrick, and Bethesda also got help from Doom developer id Software to fine-tune Fallout 4‘s gunplay mechanics. The game’s Vault-Tec Assisted Targeting System (VATS) – essentially a bullet time effect similar to The Matrix movies and  Max Payne games – should be a few levels above what we’ve come to expect from the action components of RPGs.

All the pieces are in place for Fallout 4 to be another Bethesda RPG that sets the benchmark for the genre. From what we’ve seen, Bethesda is bringing their usual excellence to the project while preserving Fallout‘s unique retro-future post-apocalyptic style, and if they’re actually taking the game’s gunplay aspects as seriously as they would a full-blown shooter, we could have one of the best action-RPGs of all time on our hands… one that has 400 hours of content.

Fallout 4 releases on PC, PS4, and Xbox One on November 10, 2015.

Sources: Bethesda, RPG Gaming, Game Informer (via Gamespot)

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