Star Wars Battlefront got a lot of things right. It had gorgeous graphics, a great attention to the details of the Star Wars universe, and an engaging multiplayer experience with a great variety of game modes. Unfortunately, many fans of the franchise found the final release to be lacking, especially when compared to the previous installments.
Where the original Star Wars Battlefront and Battlefront II featured factions, vehicles, and planets from both the prequels and the original trilogy, the new game only featured original trilogy era characters and events. It did get DLC to include the Battle of Jakku and Battle of Scarif, but those are both still a part of the same era, even if they are newer movies. In addition to the superior variety of content, the older games had a more robust selection of offline content, including a single player campaign or story mode completely absent from the new game.
For months now, DICE and Electronic Arts have been promising a “much bigger” game in the sequel, suggesting there will be both a single player campaign mode and a story mode added. More recently, EA CFO Blake Jorgensen attended the Morgan Stanley Technology, Media & Telecom Conference where he doubled down on these past claims, saying Battlefront 2 is “dramatically larger” and has “a lot of new characters” from the new movies – presumably referring to The Force Awakens and possibly The Last Jedi.
With such a wealth of content to draw on from all of Star Wars, Battlefront is well suited to adapt as much of it as possible, especially if it looks to add a story mode. If there’s multiple eras, it’s possible there could even be multiple different story tracks. Battlefront II’s campaign connected some of the events from the prequels to original trilogy, but with over 30 years between Return of the Jedi and The Force Awakens, it’s not likely they could do the same thing with this game.
There’s no shortage of opportunity in the Star Wars sandbox, though. As Jorgensen went on to say: “The Star Wars universe is just unbelievable to build games in because it’s so vast.” Of course, when EA starts talking about something being “bigger” or “vast,” many gamers start to grow concerned over the use of DLC to access content beyond the basic game. While DLC is largely a reality of the industry today, hopefully it’s not abused in the Battlefront sequel.
No official release information is available yet, but as with many things in the Star Wars universe, more news is expected during Star Wars Celebration Orlando in April.
Source: Game Spot